Summary
We did live-action shoots for the intro, and worked with Ubisoft for in-engine capture. We also recreated portions of the UI for the trailer to help express the feeling of VR in a more cinematic approach.
What we did
- Ideation
- Scriptwriting
- In-game capture
- In-engine capture
- Editing
- Motion design
- Post-production and VFX
- Sound design and audio mix