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Tom Clancy’s Rainbow Six Siege

Battle Pass Trailers
Work date
2021-2022
Client
Ubisoft
Summary

The idea behind this mandate was to create a “recipe” that would allow us to put forth each new Battle Passes’ content (i.e. new Operators, cosmetic items, progression bonuses) through a recurring visual language without having to go back to the drawing board each time.

What we did
  • Ideation
  • Scriptwriting
  • In-Game Multiplayer Capture
  • Editing
  • Motion Design
  • VFX & Post-Production
  • Sound Design

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