Summary
For the eighth year of For Honor, the team tasked us with coming up with a fresh approach to their classic “Vision trailer” formula. We thus had the idea of shooting the interviews out of Ubisoft’s studios, in a location relevant to the weapon-centric themes of the year: a medieval weapons and armors shop! The on-site interviews were then edited with b-roll shot on the shop’s floor, relevant gameplay footage and cool mograph, creating a nice dynamic and balanced 5-minute video. Additionally, we created the year’s Key Art, blending together the themes of the forge, the weapons and the warriors wielding them.
What we did
- Ideation
- Script
- Direction of interviews
- In-game capture
- Edit
- Motion Design
- Post-production and VFX
- Audio design and mix