get in touch

Tom Clancy’s Rainbow Six Siege

Battle Pass Trailers
Work date
2021-2022
Client
Ubisoft
Summary

The idea behind this mandate was to create a “recipe” that would allow us to put forth each new Battle Passes’ content (i.e. new Operators, cosmetic items, progression bonuses) through a recurring visual language without having to go back to the drawing board each time.

What we did
  • Ideation
  • Scriptwriting
  • In-Game Multiplayer Capture
  • Editing
  • Motion Design
  • VFX & Post-Production
  • Sound Design

Other Relevant Projects

Go to project For Honor
For Honor - Official Key Art and 'What is For Honor' trailer
Go to project Unknown 9: Awakening
Unknown 9: Awakening - Gameplay Reveal Trailer
Go to project The Outlast Trials
The Outlast Trials - Console Announcement Trailer, Villains Trailer and Launch Trailer
Go to project Prince of Persia: The Lost Crown
Prince of Persia: The Lost Crown - Gameplay Overview Trailer and Story Trailer
Go to project Avatar: Frontiers of Pandora
Avatar: Frontiers of Pandora - Official Story Trailer and PC Features Trailer
Go to project Assassin’s Creed Nexus VR
Assassin’s Creed Nexus VR - Official Gameplay Trailer
Go to project XDefiant
XDefiant - Streamers Reaction Trailer
Go to project Mario + Rabbids Sparks of Hope: Rayman in the Phantom Show
Mario + Rabbids Sparks of Hope: Rayman in the Phantom Show - DLC 3 Reveal Trailer and DLC 3 Launch Trailer
Go to project Dungeon Full Dive
Dungeon Full Dive - Official Announcement Trailer and Gameplay Launch Trailer